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MAGAZINE

Information of the magazine

WORKSIGHT magazine (A4 paper size) is published twice a year. It is available on Amazon.co.jp site.

10th anniversary

WORKSIGHT 2011-2021
Way of Work, Spaces for Work

Chapter 1 Culture

McDonald’s/Kickstarter/Vice/Zappos.com/Slack/Square/NHN


Chapter 2 Innovation

SAP/Microsoft/Aalto University Design Factory/Deutsche Telekom/d.school/Ziba


Chapter 3 ABW

Sky/Medibank/National Australia Bank/GSK/Essent


Chapter 4 Community

SPACE10/B. Amsterdam/betahaus/Seats2meet.com/CIT


Chapter 5 Smart

CBA/The Edge/Edge Olympic Amsterdam


Chapter 6 Wellbeing

Paramount House/Aurecon/CIRCL/Innocent Drinks


Chapter 7 Precinct

Superblocks/Industry City/NDSM

Vol.16

WORKSIGHT 16

Case1
CBA
Australia’s largest mega-bank aims to be number one in digital through people power
Case2
Paramount House
A gathering place for the creative community of postcode 2010
Case3
Aurecon
One of the world’s largest timber office buildings is a second home to workers
Case4
Woodside
The world’s greatest smart building supports workers using naturalistic technology
Case5
Arup
“Living Arup”—A user focused vision
Case6
RMIT University
An urban campus open to the people of the city
Case7
Quay Quarter Tower
A vertical village creates a new community on Australia’s doorstep
Case8
Mirvac
An experiential showcase of one company’s innovations
Focus1
James Calder
Designing experiences rooted in culture
Focus2
Super-Experience
Changing the future of workplaces through super-experiences
Wrap-up
Editor-in-Chief: Shotaro Yamashita
How can we prevent technology from getting the best of us? Australian practices for avoiding a “degradation of emotions”
Vol.15

WORKSIGHT 15

FEATURE
The Edge
Case1
Edge Olympic Amsterdam
A flexible smart building that caters to the individual
Case2
22 Bishopsgate
A vertical village that blends in with the City of London
Case3
Microsoft Netherlands
The “Micro Polis” — encouraging small-scale community building
Case4
CIRCL
A major financial institution takes a lead in the circular economy
Case5
B. Amsterdam
One of Europe’s largest coworking companies builds a smart city
Case6
Superblocks
Taking back the streets for Barcelona’s citizens
Focus1
PLP Architecture
How technology x people will change the future of smart buildings
Focus2
Zaha Hadid Architects
Data analytics meets workplace design
Focus3
The Smart Precinct
A new unit for building “smart” that will transform the city of the future
Focus4
Fab City
From global to local:building economic activity from the ground up
Focus5
DECODE
The data commons:Taking back control of our data
Wrap-up
Editor-in-Chief Shotaro Yamashita
Spaceship “Self”:Re-examining Ownership in the Digital Age
special edition

Studio O+A

Feature
The New Generation of Workplaces Sparked by Studio O+A
Case1
McDonald’s
The “Next Exit” takes an iconic brand into the future
Case2
Slack
The Pacific Crest Trail: Spaces that reflect a love of nature
Case3
Blend
A refined business style meets homelike warmth
Case4
Cambridge Associates
An open office that encourages teamwork
Case5
Microsoft
A space to facilitate creative thinking and respond to evolving trends
Case6
Abaca
A co-living space that fits the lifestyle of young tech professionals
Case7
Giant Pixel
A startup studio that continues to produce the future
Case8
Alibaba Group
A 100-year-old auditorium becomes a home base for global investment
Case9
Food for Thought Truck
The continuously moving truck keeps Studio O+A’s innovative gears going
Wrap-up
Editor in Chief Shotaro Yamashita
How has Studio O+A changed the world’s workplaces?
Vol.14

WORKSIGHT 14

Feature
Taipei Work + Gathering Style
CULTURE
Huashan 1914 Creative Park
Case 1
CIT
Coworking spaces that aim for sustainable, collective impact
Case 2
Gamania Group
Building the culture of the next generation on the values of FAMILY
Case 3
Songshan Cultural and Creative Park
A former tobacco factory becomes a homebase for Taipei’s creative start-ups
Case 4
FutureWard
Using Taiwan’s resources to fuel Taiwanese innovations
Case 5
Fieldoffice Architects
Working through material reality leads to ingenuity
Case 6
Taiwan Startup Stadium
Preparing start-ups for business overseas through in-house training programs
Case 7
PDIS
Giving ownership of the future to the younger generation through open government
Wrap-up
Editor in Chief Shotaro Yamashita
Where Technology and Wenchuang Intersect, and Beyond
Vol.13

WORKSIGHT 13

Feature
New York Community Driven City
CULTURE
Magick City
Case 1
Kickstarter
Where the goals of individual creators align one-to-one with the mission of the company
Case 2
Boston Consulting Group
Engineering creative “collisions” via technology designed for people
Case 3
Vice
Media for Millennials, Made by Millennials
Case 4
A/D/O
Where the philosophy of MINI intersects with emerging talent
Case 5
Industry City
An ecosystem for working, homegrown in Brooklyn
Case 6
Pilotworks
A one-stop-shop that supports passion for the food business
Wrap-up
Editor in Chief Shotaro Yamashita
The Democratization of Work Style
Vol.12

WORKSIGHT 12

Feature
Legacy and Innovation in London
CULTURE
Pop Brixton
Case 1
Barclays
A giant financial institution working with startups to help change its industry
Case 2
Sky
A broadcaster’s next-generation office attracts talented people
Interview
Olly Olsen & Charlie Green〈The Office Group〉
“What offices need is not standardization, but individuality”
Case 3
The Collective
Changing London’s living environment: the world’s largest co-living
Case 4
Level39
From Fintech to TMTThe 39th floor of this building is changing Canary Wharf
Case 5
Future Cities Catapult
A catapult to innovation led by the UK government
Case 6
Here East
A legacy of the London Olympicscontinues to grow
Wrap-up
Editor in Chief Shotaro Yamashita
The place where A and B meet
Vol.11

WORKSIGHT 11

Feature
The next step for startup city Berlin
CULTURE
Holzmarkt
Case 1
Betahaus
From a hangout for interesting people to a place that attracts large corporations
Case 2
Factory
“Coworking is dead!” A new place cultivating a community
Case 3
Wooga
A culture of shared information attracts game talent from around the world
Interview
Nikolas Woischnik
“Berlin, South Africa, Mexico, Brazil, Japan — creating a global Startup network”
Case 4
Axel Springer Plug & Play Accelerator
Startup and global digital company
Case 5
IXDS GmbH
A design studio based in Munich and Berlin, Germany, that helps international organizations build innovative products and services
Case 6
Tech Open Air
Connecting people and ideas with art and tech: Berlin’s largest tech festival
Wrap-up
Editor in Chief Shotoro Yamashita
Will big corporations be Good News for Berlin?
Vol.10

WORKSIGHT 10

Feature
A workplace creating an ecosystem
Case 1
Zappos.com
Aiming to realize core values together with old Las Vegas
Column
Downtown Project
The Downtown Project, aimed at realizing the “Three Cs”
Case 2
SAP
Design thinking provides an innovative corporate structure created together with customers
Column
HanaHaus
A new touchpoint with the startup community
Interview
Dave Blakely
Silicon Valley: Transitioning into a place that disrupts existing industries
Case 3
Square
From a city-like office innovation is born
Case 4
Dolby Laboratories
New home unites Dolby Labs
Case 5
Cisco
A giant of IT, incorporating startup culture
Wrap-up
From workstyle to ecosystem
Vol.09

WORKSIGHT 09

Feature1
The new school for innovation
The tide of higher education in Canada
Case 1
The York University Lassonde School of Engineering(Canada)
The rebirth of engineering education at York University
Case 2
The University of British Columbia Faculty of Pharmaceutical Sciences(Canada)
Connecting learning experiences for the education of key regional pharmacy practitioners
Case 3
The University of Toronto Rotman DesignWorks & the Rotman School of Management(Canada)
A graduate school to teach business people to think like a designer
Wrap-up
Changing the university known as a place of learning to a place to be inspired by
Interview
Roger Martin
Design thinking in support of corporate decision making
Feature2
Large companies reconsider the meaning of gathering
Designing the space of the remote work age
Case 4
Microsoft(USA)
Maximizing the individuality of each team: New trends in the R&D-based office
Case 5
MEC(Canada)
A green base for making good—and timely—decisions
Case 6
Telus(Canada)
Canadian company rated tops for job satisfaction: Telus garden inspires creativity and collaboration
Vol.08

WORKSIGHT 08

Feature
Well-being at Work
Finding healthy ways to work
CASE1
Medibank(Australia)
Innovative culture enhances the lives of the employees
CASE2
National Australia Bank(Australia)
Radically changing traditional banks
CASE3
SAHMRI(Australia)
The pine-cone shaped lab captures light and talent
CASE4
Macquarie Group(Australia)
The “healthiest” office in Australia
CASE5
Envato(Australia)
A lifestyle-based work environment creates a culture of creativity
Column
tacsi(Australia)
Finding solutions to the social problems of Australia
Vol.07

WORKSIGHT 07

Feature
Self Mage Future
Autonomic Society
CASE1
Essent(Nederlands)
Beating the competition by respecting the individual
CASE2
NDSM/NDSM.nl(Nederlands)
A pioneer in the self made future
CASE3
Spaces(Nederlands)
Inspirational design for discerning workers
CASE4
Royal Dutch Shell(Nederlands)
One step beyond exploring the future, all together
CASE5
Waag Society(Nederlands)
Democratizing technology and supporting individual creative ability
CASE6
Seats2meet.com(Nederlands)
Learning to share with Dutch style co-working
Vol.06

WORKSIGHT 06

Feature
Resilient Workstyle
CASE1
NHN Entertainment(South Korea)
Respect for Quality of Life and the Future of Games
CASE2
Singapore Telecom(Singapore)
Creating the Bonds that Build Change
CASE3
Seoul Creative Lab(South Korea)
Sketching a Human Vision
COLUMN
id KAIST(South Korea)
Designers’Vision of the Future
CASE4
Asiance(South Korea)
Local Roots in Global Relationship
CASE5
The Co(Singapore)
A Cool Coworking Space
Vol.05

WORKSIGHT 05

Feature
Social Connectivity
CASE1
QVC Japan(Japan)
Close to the community; close to customers
CASE2
GSK(USA)
Transparency beyond industry standards
CASE3
Continuum(USA)
Providing of connection with society
CASE4
Tumblr(USA)
Surrounded by the users’creations
CASE5
Acumen(USA)
Design to resolve poverty
CASE6
Green Spaces(USA)
An unusual matching to contribute to society

Published: Dec 16th, 2013 / 88pages / Price: 840 yen

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Vol.04

WORKSIGHT 04

Feature
Breakthrough with Open Innovation
CASE1
Rovio Entertainment(Finland)
Entertainment Media Company:
Recapturing the corporate culture for growth into new areas
CASE2
Aalto University Design Factory(Finland)
An innovation platform, bringing breakthroughs to corporations and society
CASE3
Sitra(Finland)
Eight Experts Bring Forth Social Reform
CASE4
Deutsche Telekom(Germany)
Unique Approach to Innovation: In-House Innovation
CASE5
MindLab(Denmark)
Solving social problems through participatory design;
an innovation unit involving citizens, corporations and government
CASE6
ReD Associates(Denmark)
Using knowledge and data based on social science for innovation/dd>
Vol.03

WORKSIGHT 03

Feature
How to encourage Intrapreneurship?
CASE1
EVERNOTE (USA)
A product concept that reflects the individual’s own way of action
CASE2
AUTODESK (USA)
Reminding employees of the potential value of new business
CASE3
SKYPE (USA)
Revising the corporate culture while retaining the venture spirit
CASE4
WIKIMEDIA FOUNDATION (USA)
Creating a highly public place to capture the desire for both external and internal self-realization
CASE5
OBSCURA DIGITAL (USA)
Using open-minded thinking to achieve artistic works
CASE6
RYOHIN KEIKAKU (Japan)
Investing in businesses and people who have eliminated habit and apathy
Essay
d.school (USA)
Stanford University’s special organization, where the innovation to turn design concepts into reality is taught 

Published: Nov 11th, 2012 / 80pages / Price: 840 yen

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Vol.02

WORKSIGHT 02

Feature
Organic communication
CASE1
HOK London (UK)
Professionals representing a variety of specialties work in an open, attractive showcase
CASE2
Innocent Drinks (UK)
Building a best-selling product by being close to customer thinking
CASE3
Arup Group (UK)
Continuing an original value. The DNA of creative collaboration and partner matching
CASE4
Acne Production (Sweden)
A variety of different business activities coming together in the atelier is the stimulus for creativity
CASE5
DDB Stockholm (Sweden)
The creation of advertising based on active exchange outside the office and which appeal to human sensibilities
CASE6
CyberAgent (Japan)
Investing in businesses and people who have eliminated habit and apathy
Essay
Hyper Island (Sweden)
A next-generation, practice-oriented human resources school founded on Swedish co-creation concepts

Published: June 28th, 2012 / 80pages / Price: 840 yen

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Vol.01

WORKSIGHT 01

Feature
The idea of an office that connects to the world
CASE1
Zappo.com, Inc. (USA)
Creating customer satisfaction in a playful office
CASE2
W.L. Gore & Associates (USA)
Innovation made visible brings company collaboration
CASE3
Ziba (USA)
Project Rooms: Helping to draw out potential needs
CASE4
Nikken Sekkei Ltd. (Japan)
The project-oriented workplace changes for the better
CASE5
Lifenet Insurance Company (Japan)
A lounge for good relations with customers
CASE6
Ama-town in Japan (Japan)
A depopulated area revived by outside people

Published: Oct 7th, 2011 / 60pages / Price: 1,260 yen

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